Game Design Services That Don't Suck
We craft gameplay, mechanics, and player flow that keeps users obsessed. From core loops to UI wireframes — we're your design brains.
What Is Game Design?
Game design is the blueprint behind every great game. It's the strategic thinking that makes players come back for "just one more level." We handle the game design process from core mechanics to player experience optimization.
This includes mechanics, level flow, reward systems, and UI/UX logic that drives engagement. Not coding. Not art. Just pure structure and game logic that keeps players obsessed. We focus on level balancing, progression systems, and the psychology behind addictive gameplay loops.
Platforms We Design For
Every platform has unique design challenges. We craft experiences that work perfectly on each one.
Mobile
Touch-first UI design and swipe mechanics that feel natural
PC
Complex control schemes and deep progression systems
Console
Controller-optimized interfaces and couch co-op design
AR/VR
Spatial UI design and immersive interaction patterns
Cross-Platform
Unified design systems that work across all devices
Core Design Services
Six design disciplines that turn good ideas into addictive experiences.
🎮 Core Gameplay Design
The fundamental mechanics that make your game tick. We design the rules, interactions, and core loops that keep players engaged for hours.
🧠 Game Economy & Reward Loops
Progression systems that feel rewarding, not grindy. We balance currencies, unlocks, and achievements to maintain long-term player motivation.
🧩 Level & Environment Design
Spaces that tell stories and guide player behavior. From puzzle layouts to open-world flow, we craft environments that enhance gameplay.
💡 Game Concept & Narrative Structure
The big picture thinking that makes games memorable. We develop concepts, themes, and narrative frameworks that resonate with players.
🕹️ UI/UX Wireframing
Interfaces that don't get in the way of fun. We design menus, HUDs, and interaction flows that feel intuitive and responsive.
🔁 System Design (Progression, Onboarding)
The invisible systems that make games feel polished. From tutorial flows to endgame content, we design systems that scale with player skill.
Our Approach to Game Design
A proven process that turns concepts into compelling gameplay experiences.
Discovery Session
Deep dive into your vision, target audience, and core mechanics
Core Loop Drafting
Define the fundamental gameplay cycle that drives engagement
Paper Prototyping
Test mechanics quickly with low-fi prototypes and rapid iteration
Playtesting
Real players, real feedback, real insights into what works
Iteration
Refine based on data, not assumptions or personal preferences
Final Design Docs
Complete GDD with wireframes, flowcharts, and implementation guides
Ongoing Collaboration
- • Weekly design reviews and feedback sessions
- • Direct access to lead designers via Slack
- • Transparent progress tracking and milestone updates
- • Flexible scope adjustments based on testing results
Tools We Use
- • Figma for UI/UX wireframes and prototypes
- • Miro for collaborative brainstorming sessions
- • Notion for comprehensive design documentation
- • Unity/Unreal for interactive prototypes
Delivery Format
- • Complete Game Design Document (GDD)
- • Interactive prototypes and wireframes
- • Level layouts and progression flowcharts
- • Technical implementation guidelines
Featured Projects
Real design work that shipped and succeeded in the market.
Stealth Puzzle Mastery
Designed 12 mission levels for a stealth puzzle title in Canada. Created progressive difficulty curve and innovative shadow-based mechanics.
Mobile RPG Economy
Balanced progression system for German mobile RPG. Designed 6-month content roadmap with sustainable monetization loops.
Console Co-op Design
Created asymmetric co-op mechanics for indie platformer. Designed controller schemes and split-screen UI for seamless local play.
Explore by Region
Specialized game design services tailored to regional markets and preferences.
Why Our Game Design Works
Three principles that separate addictive games from forgettable ones.
Deep Player Psychology
We understand what makes players tick. Our designs tap into intrinsic motivation, flow states, and reward psychology to create genuinely engaging experiences.
Iteration-First Thinking
Great design emerges through testing, not guessing. We prototype fast, fail cheap, and iterate based on real player behavior and feedback data.
Real-World Testing with Actual Gamers
We don't design in a vacuum. Every mechanic gets tested with real players from your target audience. No assumptions, just validated design decisions.
FAQs on Game Design
Everything you need to know about our design process and approach.
We use Figma for UI/UX wireframes, Miro for collaborative brainstorming, Notion for comprehensive design documentation, and Unity/Unreal for interactive prototypes. The right tool for each phase of design.
Absolutely. We offer standalone UI/UX wireframing services for games. This includes menu design, HUD layouts, interaction flows, and responsive design for different screen sizes and input methods.
Yes, paper prototyping is a core part of our process. It's the fastest way to test core mechanics before investing in digital prototypes. We can validate gameplay concepts in days, not weeks.
A complete design sprint from concept to final GDD typically takes 6-12 weeks, depending on scope. Simple mobile games: 6-8 weeks. Complex PC/console titles: 10-16 weeks. We provide weekly milestones and deliverables.
Ready to discuss your project? Schedule a free 30-minute consultation with one of our lead game designers. We'll review your concept, discuss feasibility, and outline a design approach that fits your budget and timeline.
Start Your Game Design Journey
From idea to full GDD — we've got you. Let's design something addictive that players can't put down.
Build with Us